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Ok, I got it
DM_Battle_Lobby_Final
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Title: dm_battle_lobby_final

Autor: gtamike_TSGK

The map has 8 hallways 4 on the lower level, and 4 on the upper level. On the lower level there are 2 stair ways to get to the 2nd level also 4 lifts and 4 ladders. The main area is the middle lobby this is a nice and open area. The weapon layout has been well thought about and the gameplay is fast. The lighting took along time to get just right.
DOWNLOAD LINK (FINAL)
DOWNLOAD LINK 2 (FINAL)
DOWNLOAD LINK 3 (FINAL)
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B2 Update List

Improved frame rate
Fixed texture white bug
Fixed turning HP sound
Added npc clip tool texture
Added more dust under all windows
Added info_nodes (helps AI movement like bots/npcs)
Added more ammo
Added trigger break for windows
Added trigger push for bots in vents
Added clip_vphysics (so the blades don't get stuck too high)
Added bubbles in telport water
Replaced cubemaps (map render)
Lowered telport vent room (note can't break vent)
Updated lighting in stair room
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B3 Update List

Fixed Missing map message that sometimes happens
Fixed small render problem for a texture
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RC1 "Release Candidate 1" (not needed/did not make public Release)

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_FINAL Update List (Last Version)

Added Sun
New lighting effects
Improved lighting
Improved dust particles
New water texture
Added more detail to ceiling texture
Added more detail to red and green carpet textures
New green tile texture under water fountain
New yellow and black caution texture for air vents
Top middle room tile texture is darker
Improved normal maps for the tile textures (for better Render)
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